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Lol Patch Notes 1/10/12

COOLDOWN 12 seconds at all ranks . While Zed's not receiving changes in this patch, we're committed to keeping LoL's favorite playmaking ninja fun to play. This is a LoL Patch History. Patch Notes History Check League of Legends changes per patch, per champion or per item. Updated for patch 3.9.

We’ve still got one patch after this to make final adjustments, but the conversation now’s basically the same as it’ll be two more weeks from now. Those of you who haven’t been around the international tournament block before may be wondering: “How is Worlds balance any different than normal?” First, our normal balance target is somewhere in the upper- plat range, but tournament patches skew more toward balance at the highest level of play. Second, the type of changes we make are relatively safe, both in terms of cleaner impact (things shouldn’t change in ways we don’t expect) and unlikelihood to cause disable- worthy bugs.

Lol Patch Notes 1/10/12

Moving from theory to application, champion diversity in the pro scene’s a bit more homogenous than we’d like to see, so we’re looking to crack things open. This entails setting our sights on some of the omnipresent picks (Rek’Sai, Gragas, the utility marksmen) and bringing up a few champs we think are on the cusp of Worlds viability. Work here will continue next patch as well - just because you’re in pool doesn’t mean we can’t see you, Vlad.

That’s it for us this patch! Good luck, have fun, and may your matches feature a few more faces than they did before!

Lol Patch Notes 1/10/12

W has a higher AP ratio and can be used on monsters. E has a shorter cooldown, a lower mana cost, and shields for slightly less at later ranks. Instead of bonus damage, Mantra'd W now adds to the root duration and Mantra'd E now increases the base shield by a large amount and gives a greater area- of- effect shield. Specifically, while Karma does a number of things well (mid- range poke, movement- based team engagement, solo lane dueling), she hasn't really been stand- out in any category for some time and hasn't been able to scale well as the game progresses. Up front: these changes aren't going to . While these changes do reduce some of Karma's dueling threat, it's important to note that we're not trying to commit her to a duo- support lane or a solo lane specifically - just that we're trying giving her access to an end game fantasy (there's a word we haven't heard in a while) and feel we can do it through her more distinctive powers.

The official Patch 6.12 notes are now available! COOLDOWN 16/14/12/10/8 seconds. 1 /10 GAME DESCRIPTION. 28/01 LoL - Patch notes 6.2; 28/01 PBE – New Skins.

Quick note on removing the damage on Mantra'd W / E - a goal here was to differentiate Karma's contextual decision making when selecting an ability to Mantra (super root? Additionally, removing damage on R- E means we can up the ante on Gathering Fire's cooldown reduction without seeing Karma throw out a Mantra'd E every 6 seconds in clumpy team fights.

Lol Patch Notes 1/10/12Lol Patch Notes 1/10/12

Evelynn, The Widowmaker is a melee AP assassin. Patch Notes 1.0.0.143 REMAKE. Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 12 at all ranks upon breaking stealth. This is a LoL Patch History. 2013-07-10: Patch 3.8: 2013-06-11: Patch 3.7: 2013-05-16. Preseason Balance Update 1 - Patch Notes: 2012-12-15: v1.0.0.144.1: 2012-08-08.

12/10/2015 : Balance changes; 12/12/2015 . Unofficial 6.19 PBE patch notes : League of Legends.

Lol Patch Notes 1/10/12